Version 1.2.8


NOTE: ES to EN translation not fully implemented in this version, some new dialogs may appear in spanish. None of them are story crucial, though.

- Secondary Weapon Choice Added (Still experimental): Plasma Rounds like the ones from your turret upgrade. (Press R to toggle between both Weapons)

- VFX Upgrade

- Command Console Added: L.Alt + 1 (Still under further testings)

- Shader compatibility. Right now can only set it on/off from command console: 'dr.shaders.on' & 'dr.shaders.off'

- Some new ships and locations Added

- Cinematics System Polished

- Ships' AI modified, NPC vs NPC feature added

- Loot system modified (Still incomplete, I'm currently working on it, will be ready for v1.2.9)

- Some Dialog Corrections

- Major bugs fix


List of some useful commands you can already use in this version:

'dr.music' (Forces the game to start playing the ambiental music inmediately instead of waiting for it)
'dr.shaders.on' & 'dr.shaders.off' (Watchout, though. It will restart the game in order to load/unload the shader mode)
'player.isessential.true' & 'player.isessential.false'
'player.setship' (Will ask for NPC ship name, check same folder names used for spawn command. This one's case sensitive)
'spawn.' (Check game folder: 'Data\Ships' for available names)
'target.kill'
'target.isessential.true' & 'target.isessential.false'
'warp' (Will ask for an integer seed to warp you there)
And a little 'Easter Egg/Tribute' command code: 'SY WICKENS' just for fun.

There are a few more, but aren't polished enough for you to use yet.

Enjoy! <3

Note, to take into consideration: My controller broke and died a while ago and I still haven't got a new one, so... I couldn't test some changes; controller compatibility may or may not be affected in some way, in comparison to v1.2.7

Files

DeidasRelic_v1_2_8_DEMO.zip 280 MB
Jan 02, 2021

Get Deidas Relic

Leave a comment

Log in with itch.io to leave a comment.